Video-game players are overweight and more depressed than non-players

Recent study revealed that adult video- game players have higher BMI and poor mental health as compared to the non-players.

Research team from the federal Centers for Disease Control and Prevention, Emory University and Andrews University analyzed data collected from the survey involving more than 500 adults in the Seattle-Tacoma area. The study subjects ranged in age from 19 to 90.

The study showed that the normal age of video-game players in US is around 35. Video-game players were overweight and depressed as compared to non-players.

Dr. James B. Weaver III of the CDC's National Center for Health Marketing said that the results distinguished adult video-game players from nonplayers.

Video-game players also reported lower extroversion, consistent with study on youths that associated video-game playing to a sedentary lifestyle and overweight category, and to mental-health worries.

The Seattle-Tacoma area was specially chosen for the study owing to its size as the 13th major media market in US as well its highest internet usage level.

The study also showed that female video-game players had lower health status as well more incidents of depression as compared to women who do not play video games. Male players had higher BMI and more Internet use time than nonplayers.